hopeful-atelis - ʜᴏᴘᴇꜰᴜʟ ᴀᴛᴇʟɪꜱ ⋆⭒˚.⋆
ʜᴏᴘᴇꜰᴜʟ ᴀᴛᴇʟɪꜱ ⋆⭒˚.⋆

ᴀɴ ᴀᴜᴛʜᴏʀ, ᴀɴ ᴀʀᴛɪꜱᴛ, ᴀ ʜʏᴘᴇʀꜰɪxᴀᴛᴇᴅ ᴍᴀᴅᴡᴏᴍᴀɴᴄᴜʀʀᴇɴᴛ ᴡɪᴘ: ᴀᴛᴇʟɪꜱ

30 posts

Latest Posts by hopeful-atelis - Page 2

1 month ago

writing sprint #1: Don't Go

goal: write without stopping for 10 minutes world: Atelis

Cori ran through the hall, ignoring his father's shout behind him, and sprinted towards the front door. Surely he had misheard or not understood. Memories flashed through his mind, each tender spent with Geod slipping through his fingers as sand on the shore. Without thinking, he shifted. Leaping into the air, Cori landed on his paws with his tail swishing to keep his balance. The front door was being slowly closed by a servant, but he managed to skirt through the servant's feet. She shrieked but Cori kept running.

He had to catch Geod. How could he leave without saying goodbye? Surely Geod wouldn't leave him, not without saying anything. Cori's heart beat rapidly in his chest, his eyes stinging with tears even though he knew they wouldn't fall in this form. His paws slapped against the paved ground as he took off down the driveway.

There. Just in view, Cori could see the large figure of Geod slowly walking into the countryside, a small pack in his hand. Cori yipped and ran faster, tripping over his paws as he tried to catch up. He must have made enough noise, however, because Geod paused and his ear twitched.

Cori shifted again, stumbling as he adjusted from running with four feet to two. "Geod! Geod, wait!"

Geod hadn't moved, and the closer Cori got, the more he could see the sadness etched in his face. Cori inhaled sharply before skidding to a stop. Gasping for breath, he leaned over and tried to slow his breathing.

"You--you were going to leave," he gasped, tears finally spilling out of his eyes. "Father said--said you--Geod, you can't--"

Large arms wrapped around him and Cori clung to Geod's shirt, loud sobs finally escaping him. He always wondered when his father would snap. His father threatened more than he did anything else, and Cori knew it was only a matter of time until the other shoe dropped. But on Geod? His Geod? His world was crumbling underneath him.

"What am I supposed to do without you?" he sobbed.

Geod gently patted his back, rubbing in a circular motion. "The same thing you did with me," he said slowly. "I think we both knew this wouldn't last forever."

Cori only shook his head. Maybe if he refused the truth, it would disappear. "I--I can convince him! Just come back, please. I can get--get him to take you back, and--"

Stepping back, Geod placed his large hands on Cori's shoulders. He smiled sadly. "No, Zen. Nothing you say will change his mind."

And wasn't that the horrible truth of it all? With all his power and influence, it didn't matter under the thumb of Cori's father.


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1 month ago

#literature is a conversation and a connection to our world and it's such a pleasure to be able to dip your toes into it

i love reading, i love thinking about what i am currently reading, i love thinking about what i am going to read next, i love being privileged enough to be able to read, read, read, and read so much that i never tire of it

1 month ago

This activates a neuron in my brain - I love this

50 Fantasy Prompts: Cultures and Societies. Writers Save this!

1. Luminae

- A society that worships light and revolves around bioluminescent creatures.

- Gesture: Raising both hands to the sky and opening palms to signify receiving light.

- View: Light is considered the purest form of energy and the ultimate source of life.

2. Mistral Nomads

- Wind travelers who harness the power of the breeze for navigation and communication.

- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.

- View: The wind carries the voices of ancestors and guides the living.

3. Veilwalkers

- Inhabitants of the mist who can see and manipulate spirits.

- Gesture: Drawing a veil across the face to communicate with spirits.

- View: The world of the living and the dead are separated by a thin veil that can be crossed.

4. Starforged

- People born under specific constellations with unique abilities tied to their birth star.

- Gesture: Touching a constellation tattoo to activate its power.

- View: Stars are the eyes of the gods, watching over and guiding them.

5. Shadecloaks

- Masters of shadow magic, living in perpetual twilight.

- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.

- View: Shadows are protective, hiding them from danger and giving them strength.

6. Seraphians

- Winged beings who consider themselves guardians of the skies.

- Gesture: Unfurling wings in a greeting, showing trust and openness.

- View: The skies are sacred, and flight is a divine gift.

7. Pyrosages

- Fire-wielders who live in harmony with volcanic landscapes.

- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.

- View: Fire is a cleansing force, both destructive and renewing.

8. Aquafolk

- Ocean dwellers with the ability to breathe underwater and communicate with marine life.

- Gesture: Creating ripples in water with a fingertip to convey emotions.

- View: Water is a mirror of the soul, reflecting true feelings and intentions.

9. Silvan Elves

- Forest guardians who blend seamlessly with their environment.

- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.

- View: All life is interconnected through the roots of the great tree.

10. Necrochanters

- A culture deeply connected to the afterlife, able to communicate with and summon spirits.

- Gesture: Drawing a circle with ashes to summon spirits.

- View: Death is not the end but a transformation to another state of being.

11. Stonekin

- Rock-like beings who can manipulate earth and stone.

- Gesture: Pressing a hand to the ground to communicate with the earth.

- View: The earth holds ancient wisdom and the memories of their ancestors.

12. Aetherians

- Masters of air magic, capable of floating and flying at will.

- Gesture: Raising arms and fingers to mimic the flow of air currents.

- View: The air is filled with invisible threads that connect all living beings.

13. Chronomancers

- Time-benders who can manipulate past, present, and future.

- Gesture: Tapping a timepiece rhythmically to alter time flow.

- View: Time is fluid and can be molded to fit the needs of the moment.

14. Dreamforgers

- People who can enter and manipulate dreams.

- Gesture: Weaving fingers in intricate patterns while in a trance.

- View: Dreams are a bridge between realities, holding power and prophecy.

15. Sunseekers

- Pilgrims who follow the path of the sun, gaining strength from its light.

- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.

- View: The sun’s light is a witness to all promises, giving them sacred weight.

16. Frostborn

- Ice-dwellers with control over cold and frost.

- Gesture: Exhaling a cold breath to signify agreement or truth.

- View: Ice preserves and protects, holding the essence of life.

17. Songhearts

- A musical culture that uses songs and sound for magic.

- Gesture: Placing a hand over the throat and singing a single note to show sincerity.

- View: Music is the language of the heart and the most honest form of communication.

18. Runecarvers

- Inscribers of powerful runes that grant various abilities.

- Gesture: Tracing runes in the air or on surfaces to cast spells.

- View: Runes are the written words of the gods, containing immense power.

19. Stormcallers

- Masters of weather, able to summon and control storms.

- Gesture: Raising a staff to the sky to summon storms.

- View: Storms are the breath of the gods, bringing both fury and renewal.

20. Plainsriders

- Nomadic horsemen known for their speed and agility.

- Gesture: Drawing a circle in the dirt with a foot to mark territory or signal peace.

- View: The open plains are a vast, sacred expanse that must be respected.

21. Mycologians

- Mushroom-like beings who can communicate through spores.

- Gesture: Spreading spores by tapping a mushroom cap to communicate.

- View: Fungi are the bridge between life and decay, recycling energy.

22. Glimmerfolk

- Glittering, gem-encrusted people who can harness the power of precious stones.

- Gesture: Touching gemstones to channel their energy.

- View: Crystals are vessels of ancient power and knowledge.

23. Thornclad

- A warrior culture clad in thorny armor, known for their fierce combat skills.

- Gesture: Clasping hands with thorned gloves to signify a bond or agreement.

- View: Pain and resilience are intertwined, symbolizing strength.

24. Celestials

- Star-born beings with a deep connection to the cosmos.

- Gesture: Drawing constellations in the air with glowing fingers.

- View: The night sky is a map of destiny, guiding their every action.

25. Inkshapers

- People who can bring drawings and tattoos to life.

- Gesture: Drawing a symbol on their skin to activate a spell.

- View: Ink and art are extensions of the soul, capable of bringing thoughts to life.

26. Mirageweavers

- Desert dwellers who can create illusions and mirages.

- Gesture: Waving hands to create illusions and mirages.

- View: Reality is fluid and can be shaped by perception and will.

27. Echoers

- A culture that communicates and fights using echoes and soundwaves.

- Gesture: Clapping or snapping fingers to create soundwaves for communication.

- View: Sound is a powerful force that can shape the world around them.

28. Ironveins

- Metal manipulators who can shape and control metal at will.

- Gesture: Clenching fists to channel metal manipulation.

- View: Metal is a living force, constantly evolving and reacting.

29. Wyrmkin

- Dragon-like people with scales and the ability to breathe fire.

- Gesture: Exhaling a plume of smoke or fire to show respect or power.

- View: Dragons are the ultimate beings, embodying wisdom and might.

30. Duskborn

- Night-dwellers who gain strength from the moon.

- Gesture: Holding a candle to their chest, symbolizing the light within the darkness.

- View: Darkness is not to be feared, but embraced as a part of the natural cycle.

31. Crystalhearts

- A society with crystalline bodies that can refract light and energy.

- Gesture: Touching their heart crystal to show honesty and purity.

- View: Crystals are the heart of their being, reflecting their true selves.

32. Skyforgers

- Builders of floating cities and airships.

- Gesture: Hammering an invisible anvil to craft objects from thin air.

- View: The sky is a forge, and they are its smiths, creating wonders from the air.

33. Leafkin

- Plant-based beings who can photosynthesize and communicate with flora.

- Gesture: Placing a leaf in the palm to connect with nature.

- View: Leaves and trees are the lifeblood of the earth, nourishing all.

34. Sandshapers

- Desert people who can control and shape sand.

- Gesture: Drawing patterns in the sand to communicate or cast spells.

- View: Sand is a canvas for their magic, constantly shifting and changing.

35. Moonshadow Elves

- Elves who live in the shadows of the moon, skilled in stealth and night magic.

- Gesture: Casting moonlight on their face to invoke lunar power.

- View: The moon is a guide and protector, influencing their magic and lives.

36. Bloodrunes

- Warriors who use their own blood to inscribe powerful runes.

- Gesture: Pricking a finger to draw blood and create runes.

- View: Blood is the essence of life, and through it, they gain power.

37. Dreambinders

- People who can link their dreams to reality.

- Gesture: Twining fingers together to weave dreams into reality.

- View: Dreams are powerful forces that can shape and change the world.

38. Thunderclans

- Tribes who worship and control thunder and lightning.

- Gesture: Stamping feet or clapping hands to summon thunder.

- View: Thunder is the voice of the gods, a call to action and power.

39. Feywilders

- Inhabitants of the fey realm with unpredictable and chaotic magic.

- Gesture: Dancing in a circle to invoke fey magic.

- View: The fey are mischievous yet powerful, their magic a blend of chaos and beauty.

40. Mirrorborn

- People who can step through and manipulate mirrors.

- Gesture: Touching mirrors to travel or communicate.

- View: Mirrors are portals to other realities, reflecting infinite possibilities.

41. Wispwalkers

- Ethereal beings who guide lost souls.

- Gesture: Holding a wisp of light to guide lost souls.

- View: Wisps are guides and protectors, leading them through darkness.

42. Frostweavers

- Ice artisans who create intricate and magical ice sculptures.

- Gesture: Weaving ice crystals into intricate patterns.

- View: Ice is a delicate and beautiful force, capable of great power.

43. Starwardens

- Celestial knights who protect the realms from cosmic threats.

- Gesture: Drawing star maps in the air to invoke celestial power.

- View: The stars are guardians, watching over and protecting them.

44. Emberkin

- Fire-dwellers with control over embers and ash.

- Gesture: Snapping fingers to produce sparks and embers.

- View: Embers hold the remnants of fire’s spirit, representing both the end and beginning of the flame.

45. Oceanborne

- Sea nomads who can control the tides and waves.

- Gesture: Drawing water symbols in the air to summon sea spirits.

- View: The sea is a vast, living entity, a source of mystery and power.

46. Windwhisperer

- Communicators with the wind, able to send messages across great distances.

- View: The sky is a living entity, responsive to the voices of those who respect it.

- Gesture: Moving gracefully to mimic the flow of the wind.

47. Etherseekers

- Gesture: Holding out their hands to draw ether into themselves.

- View: The ether is a vast reservoir of magic, accessible to those who seek it.

48. Twilight Guardians:

- Gesture: Holding a lantern to light the way through twilight.

- View: Twilight is a sacred time, a bridge between day and night.

49. Windwalkers

- Gesture: Moving gracefully to mimic the flow of the wind.

- View: The wind is a messenger of the gods, carrying whispers of destiny and change.

50. Eclipsewatchers

-Gesture: Covering one eye while the other remains open to signify balance

- View: Eclipses represent the merging of light and dark, a time of balance and reflection.

1 month ago
Searcher 007 - The Raven By Calder Moore

Searcher 007 - The Raven by Calder Moore

1 month ago

Sci-fi and fantasy need to be combined more often, and here's what I want to see more of:

Mythical space creatures. Give me cryptids and not just big scary monsters. Odd little guys like platypuses and fun pets like parrots or monkeys. Give me space moray eels that hide in black holes and poke their heads out at passing ships.

Magic. Besides Star Wars, I feel like sci-fi and magic aren't things that are combines a lot. You could argue Voltron has a bit of that, but most of the time it's technology based (hints the name science-fiction, crazy I know). Give me space wizards, space apothecaries, and healers that use the magic of planets in their daily lives. Give me technology and vehicles run on magic-based sources.

Old ruins. Lots of sci-fi stuff is new and shiny - give me technology that is outdated, robots that don't function anymore. Old buildings that used to be the pinnacle of innovation now abandoned and overrun.

Give me a mix of both very clean planets and very dirty. Sci-fi can be super grungy or super clean - the world has a mix of these things. Have a sprawling city of perfection with low slums and muck.

Prosthetics! Cyborgs and mechanical arms and legs. Electronic eyes that see heat signatures. Exchangeable parts! Ones that glow and light up like those light-up sneakers!

Pretty space food! Infuse pancakes with glowing berries that ooze out of a fluffy cake. Magical teas that heal or give immunity. Magic-infused coffee that gives resistance and energy! Skewers of alien meats grilled to perfection.

Jet lag. Give me characters who get exhausted on another planet because the days last 8 hours longer than they do on their home planet. Characters who stay up until 3 a.m. because their old home had 30 hour days and this new planet has 10 hour days.

I have more, but a lot of these things are in my sci-fi/fantasy story I'm writing right now. I love space and I just think there's so much more we can do with the sci-fi genre.


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1 month ago

Watching Markiplier get heavily fixated on something I would never even touch is my favorite pastime


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1 month ago

Let’s talk about Katniss’s mother, shall we?

She’s grown up living in fear of being reaped for so long, gets married, has kids, then loses the one thing that brought her joy: her husband. How long had she gone without losing anyone to the Games? But it doesn’t matter, because life is cruel and her loved one was still taken from her.

Katniss is so much like her father that even looking at her brings Katniss’s mother to a different time, a different place. Prim is so much like herself—it’s easier to be with her—but Katniss? She sings and works just like her late husband and Katniss’s mother can’t stand that. She can’t stand the songs, she can’t stand the reality of her world. So she dissociates.

She doesn’t try to repair their bond, doesn’t try to reach out. She barely asks where Katniss goes in Mockingjay and she only does that because it reminds her of her husband—leaving and then never coming back. 12 took so much from her, and she can’t go back.

Then Prim dies and the last of Katniss’s mother does too.

Prim is her hope, her new life. If Prim can keep going, then so can she. But with Prim gone, she has nothing but the constant reminder of her husband, Katniss. And she can’t stand to look at her anymore.

She can’t go back to 12. She can’t look at Katniss. So she doesn’t. She gives into the monotony of life and fades from the story.

This is why Haymitch is so important to Katniss and her story. If Katniss is her dad, then she needed someone like him to come alongside her and show her things. He has the same mindset as her father: be present and aware of what reality is. Katniss’s mother couldn’t do that.

And yet, Katniss is her mother. She dissociates just the same, but she had one difference—she had Peeta.


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1 month ago

I have finally read and watched through the Hunger Games (and am currently reading Ballad) so here are some of my thoughts because this series has me in a chokehold:

had never heard how detailed the PTSD is in this series??? the amount of description and panic written into not only what Katniss is feeling but also what Peeta and other background characters are feeling is incredible. we need more PTSD representation in literature, but this was a perfect way to do it

Finnick. like hands down one of the best characters in the series and then him just dying I am unwell

on the same topic of favorite characters, Haymitch. no, I haven't read Sunrise yet (and I'm terrified) but man. I love how the books have Katniss's snarky opinion of him at first, but the movies show how genuinely concerned he was for both her and Peeta. Best man, I will never turn down a father/daughter duo

Katniss's mother. I will go on a whole rant about her because she's so fascinating to me.

Katniss not being the actual rebel leader, rather just a girl being dragged along in something she can't control

the similarities between the Capital and 12 - they are the same in a way: both using Katniss to achieve their political goals

the amount of despair in Prim's death, knowing from the very beginning it didn't matter. she was always going to die, and Katniss wasn't able to save her. The reality of war is heavy

the worldbuilding: from the districts to the mutts, I love how subtle and yet how crucial everything is. just enough detail to satisfy, but just enough room to expound upon

Katniss.

Peeta.

the fact that, just like the actual Hunger Games, the Hunger Games series was simplified to a love triangle and not the political commentary that it was meant to be. the fact that the Hunger Games are happening now, in our own country, and only we can decide how we will face it

Collins knows what she's doing and I wish I could be half the author she is


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1 month ago

Create a fantasy language, they said. It'll be fun, they said


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1 month ago

Sometimes writing is a crappy google doc with no chapter headings and 100 comments


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3 months ago

The only problem with watching good media is realizing that your story now has to make as much sense as it does—

Aka I’m plotting books rn and it’s hard


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3 months ago

let’s try the tumblr thing

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